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AI Insights · Timothy · October 2021

Top 5 Boxing Games on Android in the US - Q3 2021

Discover the performance trends of the top 5 boxing games on the Android platform in the United States during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Boxing Games on Android in the US - Q3 2021

The third quarter of 2021 showcased interesting trends for the top 5 boxing games on the Android platform in the United States. Here, we break down their performance based on weekly downloads, revenue, and active users, all sourced from Sensor Tower.

Slap Kings experienced a gradual decline in weekly revenue, starting at $888 and ending at $499 by the end of September. Weekly downloads peaked at 19K in early August but steadily decreased to around 9.7K by the end of the quarter. Active users also followed a downward trend, starting at approximately 46.5K and ending the quarter at around 30.6K.

Real Boxing 2 from Vivid Games S.A. showed a steady increase in weekly revenue, peaking at $6.4K in mid-August and ending the quarter at around $6.2K. Weekly downloads saw a significant rise, reaching 16.9K in early August and concluding at approximately 16.9K in the final week of September. Active users also increased, from 17.1K at the beginning of the quarter to about 24.9K by the end.

Idle Workout Master: MMA hero from EZ Games JSC. had a fluctuating revenue pattern, with a notable increase to $368 in the week of September 20. Weekly downloads saw a peak of 20K at the end of August but declined to around 8.1K by the end of the quarter. Active users peaked at approximately 27.5K in early September before dropping to around 12K by the end of the quarter.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed a modest revenue pattern with occasional spikes, peaking at $177 in late July. Weekly downloads peaked at 15.6K in late July before stabilizing around 9.1K by the end of September. Active users fluctuated throughout the quarter, peaking at about 27.4K in late July and ending at roughly 18.9K.

Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. saw consistent weekly revenue, averaging around $30K and peaking at $37.7K in early July. Downloads fluctuated, peaking at 18K in mid-September before declining to around 7.8K by the end of the quarter. Active users showed a significant increase, starting at 46.5K at the beginning of the quarter and peaking at 49.7K in mid-September before ending at around 32.9K.

For more detailed insights into these trends and other mobile app performances, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021